Medieval II: Total War review
Medieval II: Total War Download
Title: Medieval II: Total War
Developer: The Creative Assembly
About the Game
Medieval II begins in 1066, when William the Conqueror took the British Isles. In the game's 17 medieval factions, each of which has several unique units and units Muslim factions, of course, completely different from those Christian.
At the beginning the player has available several provinces, which are now divided into two types. Cities are focused on producing money and agents (murderers, diplomats, spies) and castles of course mainly used in the production units. You can produce up to three units at once, which is a great thing especially at the moment when you see approaching strong army and the castle too units do not have (their maintenance costs a lot of money). The castles While you can not change the level of taxation, but obedience population is considerably higher than in the city.
On the map of Europe and the surroundings are moving in a tensile mode, enter new construction and troop determine the movement of their armies and fleets. Ongoing political negotiations and intrigues you murder generals enemies are arranging business contacts. Building and urban sprawl is indeed fun, new buildings are added as new and more powerful units, but why would we be if we did not use them in combat.
The fight is a chapter to itself. Once you come across on the map on the enemy army, or she to you when you switch to "completely different game" and on the battlefield will compete with rivals in real time. Your vast armies collide with enemy armies, each soldier uniform looks a little different, it has a white shield, this one red again, rattling weapons, trampling horses, shouting soldiers in an attack on the battlefields remain piles of dead from the besieged city becomes the smoking ruins ( if you use during their conquest of some artillery here). The siege and defense of towns and castles is not only solace for tactics, but also a feast for the eyes. Huge cities are really huge, wide streets alternate with thin streets, some buildings from the chimneys smoking.
At a later stage of the game you have the opportunity to sail across the Atlantic for his discoveries and to interact with the natives. Do you think he would be friendly? They will not ... so get ready for another battle new enemies.
Medieval II: Total War System Requirements PC
Microsoft® Windows® 2000/XP
Celeron 1.5GHz Pentium 4® (1500MHz) or equivalent AMD® processor
11GB of uncompressed free hard disk space
100% DirectX® 9.0c compatible 16-bit sound cardand latest drivers
100% Windows® 2000/XP compatible mouse,keyboard and latest drivers
128MB Hardware Accelerated video card