Star Wars Jedi Knight: Dark Forces II review
Title: Star Wars Jedi Knight: Dark Forces II
About the Game
The second part of the successful Dark Forces and we can say that the de facto first part of the series of games with grade Jedi Knight. The hero is back Kyle Katarn, a mercenary in the service of the Rebel Alliance, this time trying to track down her father's murderer. This starts almost cinematic story that will affect the fate of Kyle's Jedi Knight, and of course the future of the galaxy.
Among the major currencies, the game include the ability to switch between first-person and third-person view, Star Wars music, played between-level cinematics and use of the lightsaber and mystical powers. Sword, who was shown the premiere is not crucial weapons throughout the game. In the course you must attend duels with the seven Dark Jedi, which conventional weapons simply are not enough. Sympathetic is of course the option over time to reflect enemy projectiles, repspektive is directed at themselves. The use of force is related to the RPG elements are implemented, when after completing the level you choose new skills, while up to you whether you tend to light or dark side. The game has two different endings, depending on which direction Kyla doing.
Four months later came the expansion pack Mysteries of the Sith.
Star Wars Jedi Knight: Dark Forces II System Requirements PC
OS: Windows 2000, XP or Vista
Processor: Pentium 90
Memory: 16 MB
DirectX®: DirectX 5.2 or higher
Hard Drive: 700 MB
Sound: 16-bit sound card
Multiplayer: 8 players IPX or TCP/IP. Pentium 133