
If you look too hard for a plot you might strain yourself; in what was pretty par for the course at the time, you guide a projectile-firing hero (nuanced shot types: little, big, and Really Big) through 10 levels in the DOS version or 15 levels in the Apple II and Apple IIgs versions of twisty, monster-filled mazes in what might critically be reduced to a pretty diluted Gauntlet derivative: advance through stages, avoid getting killed, rack up points and offensive bonuses.
Game Info
- Genre: Action
- Developer: PC Arcade
- Year: 1990