StarCraft II: Wings of Liberty

Victory looks different. Yes, the United Earth Directorate is no more and the Overmind has finally been destroyed. The Terran world Tarsonis now lies in ruins, as does the Protoss homeworld of Aiur. The Queen of Blades, formerly known as Sarah Kerrigan, is still out there and Arcturus Mengsk’s administration turns out to be even more dangerous than the Confederacy. No wonder that four years after the events of StarCraft: Brood War, Jim Raynor is trying to drown his sorrows with booze, while helping the rebels on Mar Sara in the fight against Mengsk’s Dominion. The trot changes, however, when one day Tychus Findley, imprisoned for life by the Dominion, shows up proposing a deal. Soon after that, Backwater Station is overrun by the Zerg, who are now the dominant species in the Koprulu Sector, revealing an invasion of the Terran systems. So, Raynor retreats to his flagship, the battlecruiser Hyperion, and once again enters the fight for survival – and the search for his beloved Kerrigan.

StarCraft II: Wings of Liberty is the first part in the StarCraft II trilogy. As such, most of the 29 missions of the single-player campaign have the player fight on the Terran side. There are, however, a few missions where the Protoss Zeratul gets to tell parts of his side of the story, with the player controlling him and his Protoss friends. Most of the missions feature different and changing objectives but are, at their core, all about real-time strategy, with the player more often than not having to build up his base from scratch, collect the two resources, produce and upgrade an army and fight the usual suspects: other Terrans, Zerg and Protoss. The gameplay is pretty straightforward RTS, using a rock-paper-scissors system in combat between the three very different races, with each unit vulnerable to several other units and vice versa.

StarCraft II: Wings of Liberty also offers an extensive multiplayer mode which differs greatly from the single-player experience. The player can play as any of the three races but the available units differ in part from the ones available to him in the campaign. The Terran Medic, for example, has been cut – only the flying Medivac can be built. Nine challenges are available to test the abilities of the player to e.g. know which units are best against others or how to survive the infamous Zerg rush. In addition, after entering the multiplayer, the player has to play several practice rounds during which the game judges his skill and throws him in one of the five leagues (Bronze, Silver, Gold, Platinum and Diamond) and activates the match-making feature. Here, or in custom games, he can fight against up to eight players on 61 maps, some of which are specially made beginner’s versions of other maps to prevent early rushes. The maps are divided into several categories based on type of gameplay, like coop, simple free-for-all or team matches, and the amount of players; eight being the largest number of players a map can hold. Bots are available to fill up open slots and additional achievements are waiting to be earned in order to unlock new avatar pictures or troop banners.

Game Info

  • Genre: Strategy
  • Publisher: Blizzard Entertainment Inc.
  • Developer: Blizzard Entertainment Inc.
  • Year: 2010

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System Requirements

Operating SystemWindows® 7 / Windows® 8 / Windows® 10Windows® 10 64-bit
ProcessorIntel® Core™ 2 Duo or AMD Athlon™ 64 X2 5600+Intel® Core™ i5 or AMD FX Series Processor or better
VideoNVIDIA® GeForce® 7600 GT or ATI™ Radeon™ HD 2600 XT or Intel® HD Graphics 3000 or betterNVIDIA® GeForce® GTX 650 or AMD Radeon™ HD 7790 or better
Memory2 GB RAM4 GB RAM
Storage30 GB available HD space
InternetBroadband Internet connection
MediaDVD-ROM drive
Resolution1024X768 minimum display resolution

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